I build game-ready asset packs from procedural systems, not stock libraries or presets. Everything ships as real source files — SVG layers, sprite sheets, palettes — documented to understand what you're using, not just drag in blind. Currently: procedural heraldry, pixel-art settlement sims, and loot icons, with more grammars in the pipeline. Follow for new packs as they land.
If there is anything specific you would like to see reach out/drop a comment on a project.